anomalyco/rune: Native GPU-rendered Rust UI framework
Rune is a native GPU-rendered Rust UI framework designed for macOS, Windows, Linux, and the web, featuring its own renderer, text, layout, and springs. Every application can run headlessly, allowing agents to render PNGs, dump element trees, and drive interactions with scripted input. The project is currently pre-release and distributed under an MIT license. Open article →
- Rune: A native GPU-rendered Rust UI framework for macOS, Windows, Linux and web
- This looks crazy. Another new UI framework for Rust, called Rune! It allows for some insane grap...
- everyone like blah blah my ai setup blah blah if you're so great why aren't you making lava bas...
- eh fuck it why bother explaining rune when you can just watch this look how crazy it is we're in ...